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AS3 Papervision3D Website

( August 31st, 2008 )

I am creating a Papervision3D website. This is a work in progress. It’s still early stages.
It runs a lot better in Firefox 3 than IE 7. Please let me know if your browser crashes.
I have used the Tweener Class to smooth all the movement.

Have a look here: …/experiments/pv3dwebsite

As requested, here is the source

Also, here are the Papervision3D classes used to publish the file: Get Source
To point to the Classpath in Flash, go to Publish Settings / Settings / Classpath and add the path to the src folder i.e. …\src (”…” refers to the path on your system)


AS3 Papervision3D Model Viewer

( August 30th, 2008 )

Here is a Papervision3d and ActionScript 3.0 3D model viewer. It uses the COLLADA (.dae) file format, so you will need a 3D modeling application which supports the COLLADA file export function. You can control the rotation of the object with mouse movement and zoom with the mouse wheel.

My next version will allow the viewing of multiple files in the viewer.

(This file will open in Flash CS3) (Preview File)
Get Source


AS3 Papervision3D Menu System

( July 29th, 2008 )

Here is the Papervision3D and ActionScript 3.0 version of the 3D menu on my site. It took a while to get this right, but I am really pleased with the result. There are still a few small things I want to add and fix.

A big thank you to Lee Brimelow for his fantastic tutorials and inspiration.

(This file will open in Flash CS3) (Preview File)
Get Source


Open Source Realtime 3D Engine For Flash

( April 5th, 2008 )

Papervision3d is an open source realtime 3D engine for Flash. The basic principle is that you can import your textured 3d models into Flash and add ActionScript control and behavior to them. This is made possible with COLLADA and the powerful Papervision3D class library. COLLADA is an open digital-asset exchange schema for the interactive 3D industry.

Learn more about Papervision3D and get demos at the Papervision3D Blog. Download it at Google Code.

Come back for tutorials and source files in the near future.